As a higher reference range, Star Trek- Lower Decks The world of animation has featured many live-action characters. Seasons one and two featured Jonathan Frakes and Marina Sirtis as cartoon versions of Will Ricker and Dinah Troi, now aboard the USS Titan. Licia Knaff, who played Ensign Gomez on Fist Star Trek- The Next Generation The episodes returned in animated form as Captain Gomez of the USS Archimedes. Swear Star Trek- Voyagerof Robert Duncan McNeil appeared as a commemorative plate of Tom Paris.
But for season two Star Trek- Brave New World, Lower Dex Stars Tony Newsom and Jake Quaid will boldly go where no character has gone before- from animation to live action. speaking together The Hollywood Reporter, Quaid confirmed that he and Newsom will be dressed as Ensigns Beckett Mariner and Brad Boemler, respectively. While Quaid is aware of internet speculation about the episodes, he clarified here, “We’ve already shot it, and it’s Tawny Newsome and I as live-action versions of our animated characters.” The actor “couldn’t get into plot details or anything,” but admitted, “Yeah, I’ll have purple hair, we made the uniform.” Even better, he and Newsom got to leave the recording booth and “board the Enterprise, which was really interesting.”
Some might assume that the biggest challenge for the episode will be blending the tones of the two shows. After all, when Lower Dex happens inside Star Trek Continuity, set in 2380 (one year later Star Trek- Nemesis), he is very aware of our modern world, as suggested by the appearance of the aforementioned Tom Paris plate and the infamous Spock helmet. However, despite only having one season under his belt, Strange new worlds Shows that he can be very playful. It is most evident in the fairy tale episode “Elysian Kingdom,” but in his unexpected fan service, Refers to a character From a movie I like a little.
For Quaid, the biggest difficulty was figuring out how to stay true to his character in a different medium. “What do you do? What’s too much? What’s too little? How do you stay in tune?” he found himself asking. “How do you bring some physicality to it? How does a character move in an animated show and how do you make that work in live action?”